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Unity SDKWebhooks

Integrate your Unity app with Webhooks

Don’t go through the pain of direct integration. RudderStack’s Unity SDK makes it easy to send data from your Unity app to Webhooks and all of your other cloud tools.

Easy Unity SDK to Webhooks Integration with RudderStack

RudderStack’s open source Unity SDK allows you to integrate RudderStack with your Unity app to track event data and automatically send it to Webhooks. With the RudderStack Unity SDK, you do not have to worry about having to learn, test, implement or deal with changes in a new API and multiple endpoints every time someone asks for a new integration.

Popular ways to use Webhooks

Send data anywhere

Automatically send data to any destination that supports webhooks

Customize event payloads

Easily modify payloads to meet the requirements of multiple webhook destinations

Ingest from any webhook

Automatically ingest data from any source that supports webhooks

Frequently Asked Questions

With Rudderstack, integration between Unity SDK and Webhooks is simple. Set up a Unity SDK source and start sending data.

Pricing Unity SDK and Webhooks can vary based on the way they charge. Check out our pricing page for more info. Or give us a try for FREE.

Timing can vary based on your tech stack and the complexity of your data needs for Unity SDK and Webhooks.

Use the Webhooks integration with other popular sources

AMP Analytics SDK

RudderStack SDKs

RudderStack Webhooks Documentation

Refer to our step-by-step guide and start using Webhooks today

Use the Unity SDK integration with other popular destinations

RudderStack Unity SDK Documentation

Refer to our step-by-step guide and start using Unity SDK today

About Webhooks

Webhooks allow you to send the events generated via the RudderStack SDK to your own backend. It is useful in cases where you want to apply some custom logic on the event payload before sending it to your preferred destination platforms. Once webhooks are enabled as a destination in your dashboard, RudderStack forwards the SDK events to your configured webhook endpoint.

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